Group of Syrian children living in Jordan play the EduApp4Syria game Antura
Cousins Shahed Qassab (6), Asem Qassab (6) (holding the game), Abdul-Razzag Hindawi (8) and Haneen Tareef (6) try the two winning EduApp4Syria games in Amman.
Photo: Marit Hverven/Norad

Innovation competition: EduApp4Syria

The EduApp4Syria competition seeks to take advantage of widespread smartphone availability for delivery of an engaging learning supplement for Syrian children. Download games now.
Al-Sheikh siblings play the EduApp4Syria game Antura
Out of school, yet eager to learn
Their family fled Syria when their oldest sister was about to enroll in school. Now ten years old she still cannot read nor write.

Winning EduApp4Syria-games have been released on Google Play and App Store! Download Feed the Monster and Antura and the Letters now!

According to recent estimates almost 2.5 million Syrian children are out of school because of conflict. Many have to cope with traumas and high levels of stress, which also affects their learning ability.

High availability of smartphones among war-affected Syrian families can be a means for reaching children with engaging and fun learning supplements. This can help facilitate their continued learning and future reintegration into school.

Norway and several partners have therefore conducted an international innovation competition to develop an open source smartphone application that can help Syrian children learn how to read in Arabic and improve their psychosocial wellbeing.

The two winning games are free to download and have no advertisements. Download Feed the Monster and Antura and the Letters now!

All the games funded as part of the EduApp4Syria project have open source licenses to encourage maximum use and further creativity. The code is shared on github.